The Disassembler window displays the assembly instructions for the current source file. You can open the Disassembler window when your program is stopped at a breakpoint by choosing Window > Disassembly, or right-clicking in the Source Editor and choosing Disassembly.
To disassemble an address:
To set a breakpoint on an instruction:
Icon | Description |
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Breakpoint set on a specific instruction. |
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Current instruction. |
Menu Item | Description |
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Go To Source | Go to the source code for the selected instruction. |
Show Current Statement | Go back to the current statement. |
Set Breakpoint | Set a breakpoint on the selected instruction. |
Delete breakpoint | Delete the selected breakpoint. |
Button | Description |
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Step Over | Executes one instruction. If the instruction is a function call, executes the entire function without stepping through the individual function instructions. |
Step Into | Steps into a function called by the next instruction, stopping at the first instruction in the called function. | Step Out | Finishes execution of the current function and stops on the instruction immediately following the call to that function. |
Run To Cursor | Runs your program to the instruction on which the cursor is located. |
Notes:
See Also | |
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Debugger Windows |