| Version: | 0.0-1 | 
| Date: | 2017-02-01 | 
| Title: | Data Sonification - Turning Data into Sound | 
| Description: | Sonification (or audification) is the process of representing data by sounds in the audible range. This package provides the R function sonify() that transforms univariate data, sampled at regular or irregular intervals, into a continuous sound with time-varying frequency. The ups and downs in frequency represent the ups and downs in the data. Sonify provides a substitute for R's plot function to simplify data analysis for the visually impaired. | 
| Maintainer: | Stefan Siegert <s.siegert@exeter.ac.uk> | 
| License: | GPL-2 | GPL-3 [expanded from: GPL (≥ 2)] | 
| Depends: | R (≥ 3.0.0), tuneR (≥ 1.3.1) | 
| RoxygenNote: | 5.0.1 | 
| NeedsCompilation: | no | 
| Packaged: | 2017-02-01 07:41:41 UTC; stefan | 
| Author: | Stefan Siegert [aut, cre], Robin Williams [aut] | 
| Repository: | CRAN | 
| Date/Publication: | 2017-02-01 16:12:12 | 
Data sonification
Description
Sonification (or audification) is the process of representing data by sounds in the audible range. This package provides the R function ‘sonify' that transforms univariate data, sampled at regular or irregular intervals, into a continuous sound with time-varying frequency. The ups and downs in frequency represent the ups and downs in the data. Sonify provides a substitute for R’s plot function to simplify data analysis for the visually impaired.
Usage
sonify(x = NULL, y = NULL, waveform = c("sine", "square", "triangle",
  "sawtooth"), interpolation = c("spline", "linear", "constant"),
  duration = 5, flim = c(440, 880), ticks = NULL, tick_len = 0.05,
  pulse_len = 0, pulse_amp = 0.2, noise_interval = c(0, 0),
  noise_amp = 0.5, amp_level = 1, na_freq = 300, stereo = TRUE,
  smp_rate = 44100, play = TRUE, player = NULL, player_args = NULL)
Arguments
| x | The x values. Can be used when y values are unevenly spaced. Default is -length(y)/2:length(y)/2 | 
| y | The data values used to modulate the frequency. | 
| waveform | The waveform used for the sound. One of 'sine', 'square', 'triangle', 'sawtooth'. Default is 'sine'. | 
| interpolation | The interpolation method to connect the y-values before generating the sound. One of 'spline', 'linear', 'constant'. 'spline' and 'linear' generate continous transitions between frequencies, 'constant' changes frequencies abruptly. Note: If 'interpolation=constant', y[1] is played from x[1] to x[2], y[2] is played from x[2] to x[3], etc, and the last y-value y[n] is played for the duration x[n] - x[n-1]. Default is 'spline'. | 
| duration | Total duration of the generated sound in seconds. Default is 5. | 
| flim | The frequency range in Hz to which the data is mapped. The frequency mapping is linear. Default is c(440, 880). | 
| ticks | The location of x-axis ticks. The ticks are indicated by short bursts of a sawtooth wave (duration set by 'tick_len'). The default is NULL (no ticks). | 
| tick_len | The duration of each tick sound. | 
| pulse_len | Length of white-noise pulses (in seconds) to mark the individual x-values. Default is 0. | 
| pulse_amp | Amplitude of pulses between 0 and 1. Default is 0.2. | 
| noise_interval | White noise is overlayed whenever y is inside this interval (if noise_amp > 0) or outside this interval (if noise_amp < 0). For example, set to c(-Inf, 0) to indicate data in the negative range. Default is c(0,0) (no noise). | 
| noise_amp | Amplitude (between 0 and 1) of the noise used for noise_interval. Negative values (between 0 and -1) invert noise_interval, i.e. noise is overlaid whenever y falls outside 'noise_interval'. Default is 0.5. | 
| amp_level | Amplitude level between 0 and 1 to adjust the volume. Default is 1. | 
| na_freq | Frequency in Hz that is used for NA data. Default is 300. | 
| stereo | If TRUE a left-to-right transition is simulated. Default is TRUE. | 
| smp_rate | The sampling rate of the wav file. Default is 44100 (CD quality) | 
| play | If TRUE, the sound is played. Default is TRUE. | 
| player | (Path to) a program capable of playing a wave file from the command line. Under windows, the default is "mplay32.exe" or "wmplayer.exe" (as specified in '?tuneR::play'). Under Linux, the default is "mplayer". Under OS X, the default is "afplay". See '?tuneR::play' for details. | 
| player_args | Further arguments passed to the wav player. Ignored when 'player' is unspecified. Under Windows the default is '"/play /close"'. Under Linux the default is '&>/dev/null'. Under OS X the default is "". See '?tuneR::play' for details. | 
Value
The synthesized sound saved as a 'tuneR::WaveMC' object.
Licence
GPL (>=2)
Author(s)
Stefan Siegert s.siegert@exeter.ac.uk (please report bugs!)
See Also
tuneR::play, tuneR::WaveMC
Examples
obj = sonify(dnorm(seq(-3,3,.1)), duration=1, play=FALSE)
## Not run: sonify(dnorm(seq(-3,3,.1)), duration=1)